
ABOUT US

About Sightline FX
Sightline FX was founded in 2024 by Daniel Åström. With a long career in 3D visualization, lighting, and cinematic production, I started this company to bring high-end cinematics, VFX, and marketing art to game developers worldwide.
Sightline FX was founded on a passion for cinematic storytelling, high-end visuals, and immersive game experiences. Built on years of expertise in visualization, animation, and real-time rendering, we provide game developers with a full-service solution for cinematics, VFX, lighting, and marketing art.
Based in Boden, Sweden, Sightline FX is custom to working with clients across the globe, seamlessly collaborating across time zones and production pipelines. With expertise in real-time rendering, animation, and storytelling, we create in-game cutscenes, trailers, real-time VFX, and marketing materials that bring narratives to life.
While Sightline FX is growing, we remain agile and hands-on, ensuring every project meets the highest artistic and technical standards. We never take on a project unless we are confident we can deliver top-tier results.
At Sightline FX, we don't just create visuals—we bring worlds to life.